Playhouse, a collection of addons

Peewee comes with numerous extras which I didn’t really feel like including in the main source module, but which might be interesting to implementers or fun to mess around with.

apsw, an advanced sqlite driver

The apsw_ext module contains a database class suitable for use with the apsw sqlite driver. With apsw, it is possible to use some of the more advanced features of sqlite. It also offers better performance than pysqlite and finer-grained control over query execution. For more information on the differences between apsw and pysqlite, check the apsw docs.

Example usage

from apsw_ext import *

db = APSWDatabase(':memory:')

class BaseModel(Model):
    class Meta:
        database = db

class SomeModel(BaseModel):
    col1 = CharField()
    col2 = DateTimeField()
    # etc, etc

apsw_ext API notes

class APSWDatabase(database, **connect_kwargs)
  • database (string) – filename of sqlite database
  • connect_kwargs – keyword arguments passed to apsw when opening a connection

Functions just like the Database.transaction() context manager, but accepts an additional parameter specifying the type of lock to use.

Parameters:lock_type (string) – type of lock to use when opening a new transaction
register_module(mod_name, mod_inst)

Provides a way of globally registering a module. For more information, see the documentation on virtual tables.

  • mod_name (string) – name to use for module
  • mod_inst (object) – an object implementing the Virtual Table interface

Unregister a module.

Parameters:mod_name (string) – name to use for module

Postgresql HStore

The postgresql extensions module provides a number of “postgres-only” functions, currently:


In order to start using the features described below, you will need to use the extension PostgresqlExtDatabase class instead of PostgresqlDatabase.

The code below will assume you are using the following database and base model:

from playhouse.postgres_ext import *

ext_db = PostgresqlExtDatabase('peewee_test', user='postgres')

class BaseExtModel(Model):
    class Meta:
        database = ext_db

hstore support

Postgresql hstore is an embedded key/value store. With hstore, you can store arbitrary key/value pairs in your database alongside structured relational data. hstore is great for storing JSON.

Currently the postgres_ext module supports the following operations:

  • store and retrieve arbitrary dictionaries
  • filter by key(s) or partial dictionary
  • update/add one or more keys to an existing dictionary
  • delete one or more keys from an existing dictionary
  • select keys, values, or zip keys and values
  • retrieve a slice of keys/values
  • test for the existence of a key
  • test that a key has a non-NULL value

using hstore

To start with, you will need to import the custom database class and the hstore functions from playhouse.postgres_ext (see above code snippet). Then, it is as simple as adding a HStoreField to your model:

class House(BaseExtModel):
    address = CharField()
    features = HStoreField()

You can now store arbitrary key/value pairs on House instances:

>>> h = House.create(address='123 Main St', features={'garage': '2 cars', 'bath': '2 bath'})
>>> h_from_db = House.get( ==
>>> h_from_db.features
{'bath': '2 bath', 'garage': '2 cars'}

You can filter by keys or partial dictionary:

>>> f = House.features
>>>'garage')) # <-- all houses w/garage key
>>>['garage', 'bath'])) # <-- all houses w/garage & bath
>>>{'garage': '2 cars'})) # <-- houses w/2-car garage

Suppose you want to do an atomic update to the house:

>>> f = House.features
>>> query = House.update(features=f.update({'bath': '2.5 bath', 'sqft': '1100'}))
>>> query.where( ==
>>> h = House.get( ==
>>> h.features
{'bath': '2.5 bath', 'garage': '2 cars', 'sqft': '1100'}

Or, alternatively an atomic delete:

>>> query = House.update(features=f.delete('bath'))
>>> query.where( ==
>>> h = House.get( ==
>>> h.features
{'garage': '2 cars', 'sqft': '1100'}

Multiple keys can be deleted at the same time:

>>> query = House.update(features=f.delete('garage', 'sqft'))

You can select just keys, just values, or zip the two:

>>> f = House.features
>>> for h in, f.keys().alias('keys')):
...     print h.address, h.keys

123 Main St [u'bath', u'garage']

>>> for h in, f.values().alias('vals')):
...     print h.address, h.vals

123 Main St [u'2 bath', u'2 cars']

>>> for h in, f.items().alias('mtx')):
...     print h.address, h.mtx

123 Main St [[u'bath', u'2 bath'], [u'garage', u'2 cars']]

You can retrieve a slice of data, for example, all the garage data:

>>> f = House.features
>>> for h in, f.slice('garage').alias('garage_data')):
...     print h.address, h.garage_data

123 Main St {'garage': '2 cars'}

You can check for the existence of a key and filter rows accordingly:

>>> for h in, f.exists('garage').alias('has_garage')):
...     print h.address, h.has_garage

123 Main St True

>>> for h in'garage')):
...     print h.address, h.features['garage'] # <-- just houses w/garage data

123 Main St 2 cars

pwiz, a model generator

pwiz is a little script that ships with peewee and is capable of introspecting an existing database and generating model code suitable for interacting with the underlying data. If you have a database already, pwiz can give you a nice boost by generating skeleton code with correct column affinities and foreign keys.

If you install peewee using install, pwiz will be installed as a “script” and you can just run: -e postgresql -u postgres my_postgres_db >

This will print a bunch of models to standard output. So you can do this: -e postgresql my_postgres_db >
python # <-- fire up an interactive shell
>>> from mymodels import Blog, Entry, Tag, Whatever
>>> print [ for blog in]
Option Meaning Example
-h show help  
-e database backend -e mysql
-H host to connect to -H remote.db.server
-p port to connect on -p 9001
-u database user -u postgres
-P database password -P secret
-s postgres schema -s public

The following are valid parameters for the engine:

  • sqlite
  • mysql
  • postgresql

Signal support

Models with hooks for signals (a-la django) are provided in playhouse.signals. To use the signals, you will need all of your project’s models to be a subclass of playhouse.signals.Model, which overrides the necessary methods to provide support for the various signals.

from playhouse.signals import Model, connect, post_save

class MyModel(Model):
    data = IntegerField()

@connect(post_save, sender=MyModel)
def on_save_handler(model_class, instance, created):

The following signals are provided:

Called immediately before an object is saved to the database. Provides an additional keyword argument created, indicating whether the model is being saved for the first time or updated.
Called immediately after an object is saved to the database. Provides an additional keyword argument created, indicating whether the model is being saved for the first time or updated.
Called immediately before an object is deleted from the database when Model.delete_instance() is used.
Called immediately after an object is deleted from the database when Model.delete_instance() is used.
Called when a model class is first instantiated
Called after a model class has been instantiated and the fields have been populated, for example when being selected as part of a database query.

Connecting handlers

Whenever a signal is dispatched, it will call any handlers that have been registered. This allows totally separate code to respond to events like model save and delete.

The Signal class provides a connect() method, which takes a callback function and two optional parameters for “sender” and “name”. If specified, the “sender” parameter should be a single model class and allows your callback to only receive signals from that one model class. The “name” parameter is used as a convenient alias in the event you wish to unregister your signal handler.

Example usage:

from playhouse.signals import *

def post_save_handler(sender, instance, created):
    print '%s was just saved' % instance

# our handler will only be called when we save instances of SomeModel
post_save.connect(post_save_handler, sender=SomeModel)

All signal handlers accept as their first two arguments sender and instance, where sender is the model class and instance is the actual model being acted upon.

If you’d like, you can also use a decorator to connect signal handlers. This is functionally equivalent to the above example:

@connect(post_save, sender=SomeModel)
def post_save_handler(sender, instance, created):
    print '%s was just saved' % instance

Signal API

class Signal

Stores a list of receivers (callbacks) and calls them when the “send” method is invoked.

connect(receiver[, sender=None[, name=None]])

Add the receiver to the internal list of receivers, which will be called whenever the signal is sent.

  • receiver (callable) – a callable that takes at least two parameters, a “sender”, which is the Model subclass that triggered the signal, and an “instance”, which is the actual model instance.
  • sender (Model) – if specified, only instances of this model class will trigger the receiver callback.
  • name (string) – a short alias
from playhouse.signals import post_save
from project.handlers import cache_buster

post_save.connect(cache_buster, name='project.cache_buster')
disconnect([receiver=None[, name=None]])

Disconnect the given receiver (or the receiver with the given name alias) so that it no longer is called. Either the receiver or the name must be provided.

  • receiver (callable) – the callback to disconnect
  • name (string) – a short alias
send(instance, *args, **kwargs)

Iterates over the receivers and will call them in the order in which they were connected. If the receiver specified a sender, it will only be called if the instance is an instance of the sender.

Parameters:instance – a model instance
connect(signal[, sender=None[, name=None]])

Function decorator that is an alias for a signal’s connect method:

from playhouse.signals import connect, post_save

@connect(post_save, name='project.cache_buster')
def cache_bust_handler(sender, instance, *args, **kwargs):
    # bust the cache for this instance